a particular kind of commercial enterprise | gay or light-hearted recreational activity for diversion or amusement |
a place where planes take off and land | (game) the activity of doing something in an agreed succession |
a branch of knowledge | the act of playing for stakes in the hope of winning (including the payment of a price for a chance to win a prize) |
the area that is visible (as through an optical instrument) | an attempt to get something |
(mathematics) a set of elements such that addition and multiplication are commutative and associative and multiplication is distributive over addition and there are two elements 0 and 1 | a deliberate coordinated movement requiring dexterity and skill |
all of the horses in a particular horse race | a preset plan of action in team sports |
all the competitors in a particular contest or sporting event | activity by children that is guided more by imagination than by fixed rules |
(computer science) a set of one or more adjacent characters comprising a unit of information | the act using a sword (or other weapon) vigorously and skillfully |
a piece of land cleared of trees and usually enclosed | utilization or exercise |
somewhere (away from a studio or office or library or laboratory) where practical work is done or data is collected | movement or space for movement |
a piece of land prepared for playing a game | a dramatic work intended for performance by actors on a stage |
a region in which active military operations are in progress | verbal wit or mockery (often at another's expense but not to be taken seriously) |
a region where a battle is being (or has been) fought | a theatrical performance of a drama |
a geographic region (land or sea) under which something valuable is found | a weak and tremulous light |
extensive tract of level open land | a state in which action is feasible |
the space around a radiating body within which its electromagnetic oscillations can exert force on another similar body not in contact with it | the removal of constraints |
a particular environment or walk of life | (in games or plays or other performances) the time during which play proceeds |